Data quality
What was measured, what was not, and what could not be. Logging what could not be computed as loudly as what could is a standing rule here.
| Games ingested | 8 |
| Player-games | 288 |
| Unit-games | 32 |
| Mean game quality score | 0.935 |
| Quarantined | 0 |
| Source | warehouse |
| Every figure derived by this engine | yes |
The published decomposition is checked on every build: first-unit minutes per game times goals per 60, divided by 60, must equal first-unit goals per game. The largest disagreement across all 30 units this build is 0.000000, on COL-PP1.
Ranking pages not published for want of their inputs: best_power_play_units, what_is_a_pp1_spot_worth, which_clubs_draw_the_most_power_plays, which_clubs_lean_hardest_on_pp1, most_stable_power_play_units, longest_power_play_runs, pp1_players_with_no_power_play_time, defencemen_power_play_time, top10_pp_points, top10_pp_goals, top10_pp_shots, top10_pp_attempts, top10_pp_time, top10_pp_hdc, top10_best_pp_clubs, top10_worst_pp_clubs, top10_pp1_time_no_points.